Asteroids in Unity3d. A simple portfolio piece

WAD to move, space to shoot. Pick up the targets to get a high score.

Github is here: Feel free to fork it, learn from it, pull request if you have anything interesting. 



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Love the change up with having to go to the targets to get your score, forcing the player to move. If they had a expiration of some kind that could up the stakes a little more. Nice work!